b. A big difference between a Social Player vs. a RMG players is that social player
generally play for entertainment, compete with friends, to get a sense of
“achievement” and “bragging rights” .
c. RMG players tend to play to “get in the zone” meaning a state where all
thing outside of say the “Slot machine” are forgotten and it’s just them in their world.
As well, as the risk vs. reward of betting real money. In other words, real money
players enjoy the rush of adrenaline when risking real money for a reward.
i. The negative side to the social games is that competition, ease of access to other games, and the constant need to create new content in order to satisfy the ever expanding consumption of content can lead players to move to new games. If games do not grab the player within their first 5 minutes, they are gone never to return. As well, engagement does not mean “monetized” players which just doesn’t exist in RMG.
entertainment and they are enjoying the RMG game they are playing. Engagement is
shorter but very intense. RMG players are divided to 3 main groups -
http://blog.blazesoft.ca/2017/05/getting-into-zone-slot-machine.html?spref=tw ) the
state where it’s just them and the machine, the engagement level is extremely high, but
lasts only as long as their bankroll allows. However, having a larger bankroll
generally does not mean longer engagement. Larger bankrolls generally means the
players will raise their wagers to an acceptable risk level that gives the right amount of
adrenaline to suite their entertainment needs.
- Social is harder to engage at the start but once engaged players stay for a very long time as long as their achievement based needs are met.
- RMG is easier to engage at the start but harder to retain if a games criteria doesn’t meet their adrenaline based needs.